Published: 2022-06-25

Power Games: Towards the Rhetoric of Energy in Speculative Video Games

Paweł Frelik
Section: studies and essays
https://doi.org/10.31261/errgo.12332

(artykuł w języku angielskim, abstrakt w językach angielskim i polskim)

Abstract

"Power Games: Towards the Rhetoric of Energy in Speculative Video Games"

This paper argues that what we commonly mean by “labour” in industrial democracies stems from the obsolete theoretical assumptions of neoclassical economics, which also serve as foundations for a highly entropic economic process. Therefore, to determine the new purposes and functions of what working means is necessary in order to redesign economy and, consequently, to offer an alternative to the Anthropocene. The article develops Bernard Stiegler’s take on work and discusses the way Stiegler brings up to date the theoretical reflection on the transformations of work undertaken by André Gorz. The article addresses the question of work in relation to energy crisis and work automation. Advocating for a redefinition of work beyond employment, the article envisages work automation as a new opening for what work denotes, rather than the end of work. However, two conditions must be met in order to make such a change possible; it is necessary to redefine work beyond employment and socialize benefits from work automation.

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Citation rules

Frelik, P. (2022). Power Games: Towards the Rhetoric of Energy in Speculative Video Games: (artykuł w języku angielskim, abstrakt w językach angielskim i polskim). Er(r)go. Theory - Literature - Culture, (44), 75–94. https://doi.org/10.31261/errgo.12332

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Er(r)go 44 (1/2022)

No. 44 (2022)
Published: 2022-07-19


ISSN: 1508-6305
eISSN: 2544-3186
Ikona DOI 10.31261/errgo

Publisher
University of Silesia Press | Wydawnictwo Uniwersytetu Śląskiego i Wydawnictwo Naukowe "Śląsk"

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