Published: 2024-04-07

Biopolitical Markers in Digital Games: Life/Heath Interfaces1

Michał Kłosiński Logo ORCID
Section: varia - follow-ups and anticipations
https://doi.org/10.31261/errgo.15392

Abstract

The article presents an examination of game biopolitics in relation to life interfaces in digital games and operationalizes the notion of biopolitical marker. The aim of this study was to describe and analyze meaningful interface elements related to the concept of life. The first part of the article introduces the general philosophical and theoretical framework for the study of life biopolitics in games. Here, I operationalize the concept of biopolitical marker. The second part consists of game descriptions focusing on the ways life is construed and mediated via their interfaces. In this part I present different interface conceptualization of health, life and hit points. The article concludes with a typology and problematization of a set of biopolitical markers distinguished in the previous sections.

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Kłosiński, M. (2024). Biopolitical Markers in Digital Games: Life/Heath Interfaces1. Er(r)go. Theory - Literature - Culture, (49), 211–229. https://doi.org/10.31261/errgo.15392

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No. 49 (2024)
Published: 2024-12-30


ISSN: 1508-6305
eISSN: 2544-3186
Ikona DOI 10.31261/errgo

Publisher
University of Silesia Press | Wydawnictwo Uniwersytetu Śląskiego i Wydawnictwo Naukowe "Śląsk"

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